Star Trek - Who Wants To Be A Millionaire? Bundle -...
If you're a Star Trek fan and you've yet to pick up Who Wants To Be A Millionaire? Special Editions, there's no better time to do so. Available on the PlayStation Store...
All Zombies Must Die! Bundle available now!
Alongside the launch of Scorepocalypse, the Steam Store has also welcomed the All Zombies Must Die! Bundle. This super-pack contains All Zombies Must Die!, the brand new...
South Park – WWTBAM? Special Edition arrives on the...
Call yourself the Royal Chinpoko Master? Convinced you’re the Gerbil King? Know your Mecha Streisand from your ManBearPig? ‘Course you do – so prove it with the...
Announcement: AZMD! Scorepocalypse
All Zombies Must Die! gets a standalone expansion in the form of AZMD! Scorepocalyse; a twin-stick shooter with the emphasis put back on score.
Step into the sturdy...
doublesix on UK Tax Breaks
Can you hear it? That's the collective voice of the UK's games industry swooning with delight. Today, UK chancellor George Osborne has announced tax breaks for the UK...
We are proud to announce Strike Suit Zero. An arcade space combat game, which has transformable spacecraft known as “strike suits”, that can shift between two modes of flight. The game will also feature the work of mechanical designer Junji Okubo (Steel Battalion, Infinite Space) as well as music from composer Paul Ruskay (Homeworld).
Strike Suit Zero will have players controlling the eponymous transforming strike suits during Earth’s final hours. The game will also be shown at this year’s Gamescom, so stay tuned for that, and is set to arrive on Xbox Live Arcade, PlayStation Network and PC sometime in Q1 2012. The teaser trailer is below.
Posted on : 01-07-2009 | By : ollie | In : Podcast
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We’ve done a podcast (direct link here and it’s also on iTunes), with Mr. Chew and I, talking stuff about the new Burn Zombie Burn patch and the upcoming DLC. We also talk a bunch about games and other stuff, specifically Chewie’s fascination with Monster Hunter as well as setting a challenge for listeners.
For those interested, Chewie will be present at the grand opening for the UK Gathering Hall for Monster Hunter Freedom Unite on Friday 3rd July. In case you want to meet up, here’s a recent picture of the cheeky scamp…
Retro Recommendations
This will be an ongoing feature where we will select a few lesser known retro games that we’ve enjoyed but didn’t necessarily get the recognition they deserved.
Image Fight – An early Irem vertical scrolling shooter with fascinating level design and curious pod usage. Again, here is a nice video of the game.
No Fire Challenge!
This is our listener challenge and the deadline for this is the 15th July. Make sure you e-mail us your YouTube videos as proof, otherwise you won’t be entered. As for prizes, we’ll rustle something cool up for the most skilled winner.
Start the first challenge – My Exploding Zombie Head.
No torch or flame-thrower – meaning if the fire multiplier goes over x1 then the score is void.
Has to be a recording from start to finish (Only exception is to start recording 10 seconds in to the level to give you an overlap to see the results screen).
Score as high as you can!
Here’s a video of Chewie having a go at it, his score was 7,665,957. Think you can do any better?
Contact Details
Feel free to e-mail us about whatever you heard on the podcast. We’re also on Facebook and Twitter, if you want to follow the studio further.
At the BAFTA Digital Distribution Panel, our studio head James Brooksby had a few things to say about how PSN allows us to have a closer relationship with gamers. It also goes into more general detail about digital distribution as a whole.
Jim was recently interviewed by GI.biz about various matters pertaining to the digital distribution of games and how smaller game developers are handling the recession. With any luck they’ll be a preview of Burn Zombie Burn to follow.
We’re really chuffed to announce that we won the prestigious “Best new UK/European Studio” award at the Develop Industry Excellence Awards in sunny old Brighton last night… The lovely resin block has made it back to a party balloon crammed studio and is now thoroughly covered in fingerprints having been pawed by all our giddy staff. We all enjoyed a afternoon off at the movies watching Christian Bale beat the crap out Heath Ledger followed by a tour of drinking establishments in Guildford. Hopefully the first of many shiny trophies.
James Brooksby, our jolly leader (and thoroughly nice chap) gets grilled by Games Industry.biz on the state of Digital Distribution, which is suitably pertinent considering that this is doublesix’s area of expertise.