Posted on : 20-01-2012 | By : jamin | In : Strike Suit Zero
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Much about our upcoming space-action game – Strike Suit Zero – remains shrouded in mystery. It’s somewhat of a galactic enigma, an undiscovered planet, a star obscured by a thick blanket of space-fog, and we’re finally ready to start shedding some light on it. To help uncover some of the facts, we’re allowing you – our cherished community – to throw some questions to both the doublesix team and Junji Okubo, who designed the Strike Suit itself.
Got a burning question? Fire away in the comments section below this post, whack it on the wall of the official Strike Suit Zero Facebook page, or Tweet it to the new SSZ Twitter page – @StrikeSuitZero. These questions will then be addressed – personally, by members of the doublesix team and Junji himself – in a video feature we’ll be releasing in the not-too-distant future.
keep your eyes on both the doublesix blog and the Strike Suit Zero website for more soon.

Two new previews have found their way onto the pages of This Is My Joystick.
The first is for Strike Suit Zero:
It might be early days, but Strike Suit Zero is already showing a lot of promise. Not a lot could be viewed during the demonstration, but if the development team manages to achieve everything they’ve set up to do, then it could end up being the first proper space combat game that is solely focused on the combat. Hell, even the story alone makes Strike Suit Zero a game worth keeping an eye on in the next few months.
And the second is for All Zombies Must Die!:
It’s easy to see just how creative Doublesix is from the time spent playing All Zombies Must Die! The game is full of small details that should set it apart from similar zombie games and twin stick shooters. In fact it’s a shame that it is not possible to play cooperatively online, but it still works like a charm in local play. This is definitely one game that zombie fans shouldn’t miss.
Posted on : 22-08-2011 | By : ollie | In : Strike Suit Zero
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Strike Suit Zero was also at this year’s GamesCom and has had a bit of coverage from the press already. From a lovely piece at Machinima about the game, to a smaller article over at Gamers Hell. We especially liked the Omega Boost reference, as that was definitely an under-appreciated gaming classic. Feel free to join in over at the game’s Facebook page too.