Launch of Doublesix as New Division for Catalis Doublesix Video Games, established by Kuju Entertainment in 2007, has been established as a new business division in Catalis. This move emphasises the importance of the self-published...
Top Gun Reviews First off, thanks for all the e-mails and tweets from people about our new Top Gun game. We've even had a fair amount of interest over the game's two hidden trophies (naturally,...
doublesix on Deutsche Welle We were recently visited by some lovely people from Deutsche Welle, which is a big German international broadcaster. They were interested in our take on the recent tax break...
Top Gun Released Today! Top Gun is finally released in the US today for the princely sum of $14.99. To commemorate the release we've uploaded a new YouTube video of the game's Horde mode, along with...
Burn Zombie Burn now on Steam
As of yesterday, Burn Zombie Burn is now finally available on Steam. Like the PS3 version before it all the modes and levels are present (except multiplayer). It also...
Posted on : 14-10-2009 | By : ollie | In : Blogging, News
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As part of BBC Four’s ongoing Electric Dreams season, a recent drama about the 80′s computer boom in the UK was aired a few days ago. Called Micro Men it featured the rivalry between Sir Clive Sinclair and Chris Curry. Considering that the vast majority of the people making video games today in the UK is a result of the fact that both these men enabled children to get access to personal computers, the legacy of hardware like the ZX Spectrum and the BBC Micro is almost palpable.
If you missed the drama first time around, then you can still watch it on iPlayer (if you live in the UK).
Posted on : 30-09-2009 | By : ollie | In : Blogging, News
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The indomitable Charlie Brooker did a one off gaming special last night in the same vein as his acerbic Screenwipe series. Naturally, it was similarly insightful and adroit as well as being refreshing to see gaming covered without it being painfully ignorant and/or hysterical. The show had some decent guests espousing their take on games too, including the chirpy chaps from Consolevania. You can watch it here (if you live in the UK).
James was recently interviewed on GI.biz over the sales boost Burn Zombie Burn received off the recent PlayStation 3 firmware update (3.00). As it now features a “What’s New” section on startup, allowing people to see straight away what’s happening on the PSN storefront without having to load it up directly. In addition, the increase in PlayStation 3 Slim sales has obviously accentuated this new feature. In any case, it makes digitally distributed games more visible and this makes us happy.
With the success of Burn Zombie Burn, James spoke with GI.biz about how platform holders should allow greater transparency on sales figures for digitally distributed titles. As this would allow developers and publishers to make realistic plans in relation to actual sales data, something they’re already able to do with boxed games as the necessary data is widely available. Considering the skyrocketing prices of boxed games, the sooner digitally distributed titles get more accessible sales data the better it will be for the industry and the medium as a whole.
James Brooksby, our studio head, spoke recently with Develop about the whole Pub Fund setup. Burn Zombie Burn is the first game under this great initiative, that allows developers to receive backing from Sony. James goes into quite a bit of detail in the interview but it’s worth clarifying that Sony don’t necessarily “match your investment”. That’s a possible misquote or misunderstanding in the interview. The interview was also picked up on Joystiq, which is nice.
On the latest edition of the Electric Playground, Jim was interviewed about Burn Zombie Burn. Unfortunately, they thought that Pinnacle developed the game. In any case, in order to view the segment below click on the second part to the right of the main video pane. Enjoy!
The reviews for Burn Zombie Burn have been coming thick and fast. One of our favourites has to be Tom Chick’s as he brazenly states the game is worth buying a PlayStation 3 for, which is a wonderful endorsement if ever there was one.
We’ve also been reading on various forums that some people think that the final Dev Scores have been “plucked out of thin air”. The scores were actually set by us after some pretty mammoth gaming sessions. So they’re real scores set by real people, specifically by the chap you see below…
Just so people know we’re also planning on releasing an update for Burn Zombie Burn in the near future. We can’t go into too much detail at the moment but make sure to watch this space!
Here is an interview with Jim Mummery, our creative director, and a review of Burn Zombie Burn! by the people from HipHopGamer. They’re quite enthusiastic and seem to enjoy the game quite a bit, which is great!
Over the weekend Burn Zombie Burn! received a few nice reviews, notably from IGN and 1up. Both of which actually covered the game’s mechanics in decent detail, which is suitably refreshing. Our YouTube channel also saw an increase in traffic over the weekend with a fair few people leaving some very nice comments indeed!