Posted on : 11-02-2009 | By : ollie | In : Blogging
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So here it is, the final part of the Coffee Boy Chronicles. This part goes into more technical detail on what designers actually do and it isn’t as glamourous as many people assume (though it often is as fun in all fairness). Unsurprisingly, the second piece has generated a similar amount of buzz as the first did.
Posted on : 05-02-2009 | By : ollie | In : News
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Jim was recently interviewed by GI.biz about various matters pertaining to the digital distribution of games and how smaller game developers are handling the recession. With any luck they’ll be a preview of Burn Zombie Burn to follow.
Posted on : 27-10-2008 | By : ollie | In : Blogging
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Our fearless but eminently cheerful creative director, Jim Mummery, wrote the first in a two part piece discussing what designers really are and where they come from in relation the history of video games. Titled “Tightening up the Graphics on Level Three” it’s garnered quite a bit of interest, as it dispels the convenient PR myth that designers are a new kind of dictatorial rock star. Something that a few wannabe attention seekers aren’t entirely happy about. The second piece will probably be done sometime in the new year.