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If you are interested in the following jobs please e-mail: jobs@doublesixgames.com
No agencies please.
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Gameplay Progammer
A new gameplay programmer role has opened up on one of our cross platform (XBLA, PSN, PC) games using Unreal.Responsibilities:
Work in conjunction with designers and artists on the gameplay implementation and functionality.
Write robust, maintainable code
Work with lead programmer and production team to establish and refine time estimatesRequired skills:
1st or good 2:1 degree in computing related degree
Solid Maths / Geometry skills highly advantageous
Strong C++ and OO skills
Team player
Quick Learner
Good written and verbal communication skills
Able to self-manage own scheduleDesirable skills:
Experience one full product life cycle
Flash experience
Unreal UDK experience
Digital Distribution experience
Amibitious and quality drivenPerson specification:
Reporting to their Programming lead and Producer, this person should show ownership of their given game area. They should be able to demonstrate an enthusiasm and passion to bring their area to the highest standard.This person should be willing and able to grow their knowledge across a broad range of technologies and platforms. -
Junior Artist (x 2)
Building art assets for next generation console arcade games in the digital download sector.Responsibilities:
Reporting to Lead Artist
Creating Art assets
Modelling (3d)
Texturing Models
Material Mapping
UI design/creation
Potential for Particle editingRequired skills:
Experience in Max/Maya modeling
Experience/Expertise with Photoshop
Artistic Flair
Good Communication / Organization SkillsDesirable skills:
Interest in Max/Mel Scripts
Understanding of Material editing / Shader effects
Experience using Flash
Interest in Contemporary Graphic Design
Interest in Animation
Unreal Engine 3 (UE3) Experience
Strong 2D SkillsPerson specification:
Working to deadlines as well as being able pro-actively work within a team. Portfolio/Showreel essential. -
In-house QA Technician
Working on the various projects being produced within the studio. May also require feedback to designers. The successful candidate will enjoy a close working relationship with the development and production team, gaining valuable experience within a studio environment.Responsibilities:
Functionality/Compliance testing
Managing an outsource test team
Test Scheduling
Build mastering/submissionRequired skills:
Minimum 2 years QA experience
Experienced as a Bug Database end user
Next Gen Console/PC experienceDesirable skills:
Compliance testing experience
Bug Database management
Digital Download title experience
Build Mastering
Foreign Language (specifically Italian)Person specification:
Being able to work to deadlines with a proven record of working within a team and individually. Strong interpersonal skills and organizational skills. Good problem solving and adaptable.









