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Launch of Doublesix as New Division for CatalisLaunch of Doublesix as New Division for Catalis Doublesix Video Games, established by Kuju Entertainment in 2007, has been established as a new business division in Catalis. This move emphasises the importance of the self-published...

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Top Gun ReviewsTop Gun Reviews First off, thanks for all the e-mails and tweets from people about our new Top Gun game. We've even had a fair amount of interest over the game's two hidden trophies (naturally,...

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doublesix on Deutsche Welledoublesix on Deutsche Welle We were recently visited by some lovely people from Deutsche Welle, which is a big German international broadcaster. They were interested in our take on the recent tax break...

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Top Gun Released Today!Top Gun Released Today! Top Gun is finally released in the US today for the princely sum of $14.99. To commemorate the release we've uploaded a new YouTube video of the game's Horde mode, along with...

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Burn Zombie Burn now on SteamBurn Zombie Burn now on Steam As of yesterday, Burn Zombie Burn is now finally available on Steam. Like the PS3 version before it all the modes and levels are present (except multiplayer). It also...

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Join Us

If you are interested in the following jobs please e-mail: jobs@doublesixgames.com

No agencies please.

  • Gameplay Progammer
    A new gameplay programmer role has opened up on one of our cross platform (XBLA, PSN, PC) games using Unreal.

    Responsibilities:
    Work in conjunction with designers and artists on the gameplay implementation and functionality.
    Write robust, maintainable code
    Work with lead programmer and production team to establish and refine time estimates

    Required skills:
    1st or good 2:1 degree in computing related degree
    Solid Maths / Geometry skills highly advantageous
    Strong C++ and OO skills
    Team player
    Quick Learner
    Good written and verbal communication skills
    Able to self-manage own schedule

    Desirable skills:
    Experience one full product life cycle
    Flash experience
    Unreal UDK experience
    Digital Distribution experience
    Amibitious and quality driven

    Person specification:
    Reporting to their Programming lead and Producer, this person should show ownership of their given game area. They should be able to demonstrate an enthusiasm and passion to bring their area to the highest standard.This person should be willing and able to grow their knowledge across a broad range of technologies and platforms.

  • Junior Artist (x 2)
    Building art assets for next generation console arcade games in the digital download sector.

    Responsibilities:
    Reporting to Lead Artist
    Creating Art assets
    Modelling (3d)
    Texturing Models
    Material Mapping
    UI design/creation
    Potential for Particle editing

    Required skills:
    Experience in Max/Maya modeling
    Experience/Expertise with Photoshop
    Artistic Flair
    Good Communication / Organization Skills

    Desirable skills:
    Interest in Max/Mel Scripts
    Understanding of Material editing / Shader effects
    Experience using Flash
    Interest in Contemporary Graphic Design
    Interest in Animation
    Unreal Engine 3 (UE3) Experience
    Strong 2D Skills

    Person specification:
    Working to deadlines as well as being able pro-actively work within a team. Portfolio/Showreel essential.

  • In-house QA Technician
    Working on the various projects being produced within the studio. May also require feedback to designers. The successful candidate will enjoy a close working relationship with the development and production team, gaining valuable experience within a studio environment.

    Responsibilities:
    Functionality/Compliance testing
    Managing an outsource test team
    Test Scheduling
    Build mastering/submission

    Required skills:
    Minimum 2 years QA experience
    Experienced as a Bug Database end user
    Next Gen Console/PC experience

    Desirable skills:
    Compliance testing experience
    Bug Database management
    Digital Download title experience
    Build Mastering
    Foreign Language (specifically Italian)

    Person specification:
    Being able to work to deadlines with a proven record of working within a team and individually. Strong interpersonal skills and organizational skills. Good problem solving and adaptable.