Star Trek: The Original Series – WWTBAM? Special...
Set your phasers to stun, people. The Star Trek: The Original Series – Who Wants To Be A Millionaire? Special Edition is out today. Star Trek fans can put their knowledge...
Who Wants To Be A Sport Millionaire - March 1
Hello! Today we're pleased to announce Who Wants To Be A Sport Millionaire? - the latest booster pack for the main Special Editions game.
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Trivia Booster pack now available for Who Wants To...
So, you're a virtual Millionaire already are you? You've proven to the world you're the most knowledgeable, and you're proper chuffed with your position on the global...
Strike Suit Zero – Your Questions Answered
Much about our upcoming space-action game – Strike Suit Zero – remains shrouded in mystery. It’s somewhat of a galactic enigma, an undiscovered planet, a star obscured...
Star Trek: The Original Series - Who Wants To Be A...
Hot on the heels of South Park is the next branded question pack for Who Wants To Be A Millionaire? Special Editions.
Star Trek: The Original Series - Who Wants To...
Much about our upcoming space-action game – Strike Suit Zero – remains shrouded in mystery. It’s somewhat of a galactic enigma, an undiscovered planet, a star obscured by a thick blanket of space-fog, and we’re finally ready to start shedding some light on it. To help uncover some of the facts, we’re allowing you – our cherished community – to throw some questions to both the doublesix team and Junji Okubo, who designed the Strike Suit itself.
Got a burning question? Fire away in the comments section below this post, whack it on the wall of the official Strike Suit Zero Facebook page, or Tweet it to the new SSZ Twitter page – @StrikeSuitZero. These questions will then be addressed – personally, by members of the doublesix team and Junji himself – in a video feature we’ll be releasing in the not-too-distant future.
It might be early days, but Strike Suit Zero is already showing a lot of promise. Not a lot could be viewed during the demonstration, but if the development team manages to achieve everything they’ve set up to do, then it could end up being the first proper space combat game that is solely focused on the combat. Hell, even the story alone makes Strike Suit Zero a game worth keeping an eye on in the next few months.
It’s easy to see just how creative Doublesix is from the time spent playing All Zombies Must Die! The game is full of small details that should set it apart from similar zombie games and twin stick shooters. In fact it’s a shame that it is not possible to play cooperatively online, but it still works like a charm in local play. This is definitely one game that zombie fans shouldn’t miss.
Strike Suit Zero was also at this year’s GamesCom and has had a bit of coverage from the press already. From a lovely piece at Machinima about the game, to a smaller article over at Gamers Hell. We especially liked the Omega Boost reference, as that was definitely an under-appreciated gaming classic. Feel free to join in over at the game’s Facebook page too.
We are proud to announce Strike Suit Zero. An arcade space combat game, which has transformable spacecraft known as “strike suits”, that can shift between two modes of flight. The game will also feature the work of mechanical designer Junji Okubo (Steel Battalion, Infinite Space) as well as music from composer Paul Ruskay (Homeworld).
Strike Suit Zero will have players controlling the eponymous transforming strike suits during Earth’s final hours. The game will also be shown at this year’s Gamescom, so stay tuned for that, and is set to arrive on Xbox Live Arcade, PlayStation Network and PC sometime in Q1 2012. The teaser trailer is below.